Find The Move

 

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Find the winning move by clicking on the piece you want to move and then click again on the square to move to. You get three attempts. These problems have been set by Howard Millbank.

 








1. ?

 

Thinking to force the exchange of queens, Black played ... Qb6? What happened next?

1. Qxf6+!! Kxf6 2. Rf1+ Ke7 3. Bg5# 1-0









1... ?


"Natural and bad". Here White has not been able to resist playing the natural Rc1-c7, allowing Black to win quickly.

1... Rc5!! 2. Rxd7?? 2. dxc5?? Qd1# 2. Rxc5 Qxb7 2. Qb3 Rxc7 2... Rc1# 0-1









1. ?

 

White to play and win

1. Nf6! Qxg4 1... Qxb2+ 2. Kh1 Rg8 3. Rxg7 2. Nxe8 h6 3. hxg4 Rxe8 3... h5 4. Rf8+ Kh7 5. Rxg7+ Kh6 6. g5# 4. Rxe8+ 1-0









1... ?


White has just captured a Black pawn on c7. The pin on the bishop looks worrying, but White can escape the pin with Rc8+. Sadly, however, Black can win material. Beware, this problem is harder than usual, and the main line is nine moves long.

1... Be8 2. h4 g6 3. Kh2 Kg7 4. Rc8 Bd7 5. Rb8 Ra2 6. Rd8 Rxf2+ 7. Kg1 Rd2 8. Bc6 Rd1+ 9. Kf2 Bg4 winning